Cyclops

Cyclops is a member of first team of X-Men. To this very day, he fights for his mentor Professor X's dream of a peaceful world where mutants and human co-exist.

Description:

Cyc2.jpg

“Listen to me… you can’t kill an idea. It always comes back. Resurrected. Or reborn… into a different form.”

CYCLOPS
Scott Summers [Public Identity]

Affiliations
Solo D6, Buddy D8, Team D10

Distinctions
I Don’t Have Time For This
Tactical Genius
Uncompromising

Power Sets

OPTIC BEAM
Force Blast D10

SFX: Area Attack. Target multiple opponents. For every additional target, add d6 and keep +1 effect die.
SFX: Energy Absorption. On a successful reaction against an energy-based attack action, convert opponent’s effect die into an Optic Beam stunt or step up Force Blast by +1 until used in an action. Spend 1 PP to use this stunt if opponent’s action succeeded.
SFX: Ricochet. Step up or double Force Blast die against a single target. Remove highest-rolling die and add an additional die to your total.
SFX: Versatile. Replace Force Blast die with 2d8 or 3d6 on your next roll.
Limit: Ruby-Quartz Visor. Earn 1 PP and either change Force Blast into a complication or shutdown Force Blast. Take an action vs. the doom pool to recover.
Limit: Mutant. Earn 1 PP when affected by mutant-specific Milestones and tech.

Specialties
Combat Expert D8, Cosmic Expert D8, Covert Expert D8, Tech Expert D8, Vehicle Master D10

Bio:

Cyclops

Cry Wolf: a HERO Television Special CwazyWabbit