Quake

An experiment by her father gave Daisy Johnson vibration powers. She was taken in by SHIELD and was trained in the proper use of her power in exchange for her loyalty.

Description:

Daisy_quake.jpg
“Anyone else want to try and take a swing my way? Because you’ll be next and you WON’T heal.”

Affiliations
Solo D8 , Buddy D6 , Team D10

Distinctions
Just a Kid
Level 10 Clearance
Nick Fury’s Protege

Power Sets

Vibration Generation
Vibration Mastery D10

SFX: Area Attack. Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die.
SFX: Dangerous. Add a d6 to your dice pool for an attack action and step back highest die in pool by –1. Step up Physical stress inflicted by +1.
SFX: Off The Scale. Step up or double Vibration Mastery for one action. If the action fails add a die to the Doom pool equal to the normal rating of Vibration Mastery
SFX: Versatile. Split Vibration Mastery into 2D8 or 3D6
Limit: Losing Control. Earn 1 PP and change Vibration Mastery into a complication. Take an action vs. the Doom pool to recover.

SHIELD Tech
Psychic Resistance D10, Weapons D8

SFX: Focus. If a pool includes a SHIELD Tech power, replace two dice of equal size with one die +1 step larger.
Limit: Gear. Shutdown SHIELD Tech and gain 1 PP. Take an action vs. the Doom pool to recover gear.

Specialties
Combat Expert D8, Covert Master D10, Crime Expert D8, Psych Expert D8

Bio:

Quake

Cry Wolf: a HERO Television Special CwazyWabbit