Cry Wolf: a HERO Television Special
The young and yet experienced member of the X-Men who can literally walk through all obstacles facing her. Figuratively and literally.
Katherine “Kitty” Anne Pryde [Public Identity]
Solo D6, Buddy D10, Team D8
Girl Next Door
Airwalking D6, Intangibility D10
SFX: Disruption. When including Intangibility as part of an attack action against tech-related targets, add d6 and step up effect die +1.
SFX: Reactive Power. Spend 1 PP to add a Phasing power to another character’s dice pool before rolling. If that character takes physical stress, take d6 mental stress.
SFX: Versatile. Replace Intangibility die with 2d8 or 3d6 on your next roll.
Limit: Phantom. Earn 1 PP and change Intangibility into a complication when you take physical trauma. Recover that trauma to recover power.
Limit: Mutant. Earn 1 PP when affected by mutant-specific Milestones and tech.
LOCKHEED THE DRAGON
Fire Blast D8, Flight D6
SFX: Hot Hot Hot! Step up or double Fire Blast for one action, then step back to 2d6. Recover power by activating an opportunity or during a Transition Scene.
SFX: To the Rescue. If Kitty is stressed out, spend 1 PP to have Lockheed remove her from the Scene.
Limit: Unexplainable Absence. Earn 1 PP if you have Lockheed the Dragon shutdown for the remainder of the Scene.
Acrobatics Expert D8, Combat Expert D8, Cosmic Expert D8, Covert Expert D8, Science Expert D8, Tech Expert D8, Vehicles Expert D8