(Same as pilots / crew)

Flying Tank
Jet Helicopter

Power Sets

Attack Copter
Armor D8, Comms D10, Sensors D10, Stealth D10, Supersonic Speed D10

SFX: EMP Shielding. Spend 1 PP to ignore stress, trauma, or complications from electrical and magnetic attacks
SFX: Environmental Systems. Ignore complications caused by cold, heat, weather, and biological, chemical or radiological attack.
SFX: Safe Inside. Physical stress received by a character inside the vehicle may be shifted to the physical stress for the vehicle
Limit: Vehicle. Has its own physical stress track. If it becomes stressed out, shutdown Attack Copter and gain 1PP. Take a recovery action against the doom pool to reactivate Attack Copter.

Weapon Systems
Weapons D10

SFX: Area Attack. Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die.
SFX: Burst. Step up or double a Weapons die against a single target. Remove the highest rolling die and add 3 dice for your total.
SFX: Dangerous. Add d6 to the dice pool for an attack action and step back the highest die by -1. Step up physical stress by +1.
SFX: Special Munitions. When using Weapons to create complications add D6 and step up effect die by +1.
SFX: Synchronized Fire. Double Weapon for one action. If your action fails by five or more, step down Weapons. Activate an opportunity or during a Transition Scene to recover.
Limit: Malfunction: Shutdown Weapons and gain 1 PP. Take an action vs. the doom pool to recover or during a Transition Scene.
Limit: Volatile Munitions. Turn Weapons power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power.

  • Crew (Pilot x1; Co-pilot x1)
  • Passengers (3 additional)
  • Consumables (SMGs x2, fragmentation grenades x10, smoke grenades x10, Claymore mines x4, Sentry Gun x1)
  • Countermeasures (Chaff / flare decoy, rear-mounted smoke rotary dispenser, self-sealing fuel tank)
  • Active Sensor Jammer
  • Combat Computer
  • External Audio Pick-Up
  • Grappling Hooks and Lines (x4)
  • Heat & Radiation Shields
  • Homing Signal
  • Infra-Red Warning Receiver
  • Laser Communications
  • Laser Targeting System
  • Loudspeaker
  • Optics (Infrared, Night Vision, Thermal Imager)
  • Radar
  • Radar Warning Receiver
  • Radio / Video Communication
  • Self-Destruct
  • Surveillance Radar / Rotary Dome
  • Survival Kits (x5)
  • Tactical Life Support System
  • Virtual Reality Cockpit


  • GAU-8/A Avenger 30mm rotary cannon x1
  • Mk1 Gun Clusters x2
    - AN/M3 12.7mm Browning machineguns x2
    - Hispano-Suiza HS404 20mm autocannon x1
  • Hardpoints
    - LAU-61 Rocket Pods x4 (Hydra 70 rockets x19 each)
    - AIM-9 Sidewinder air-to-air missiles x2
    - AGM-65 Maverick air-to-surface missiles x6
    - Bombs (Mark 80 iron bombs x6 or Mk77 incendiary bombs x6)


Cry Wolf: a HERO Television Special CwazyWabbit