Cry Wolf: a HERO Television Special
The son of a human ship captain and an Atlantean princess, Namor was granted the best of both worlds although he never seems to fit in either one.
Namor [Public Identity]
Solo D10, Buddy D6, Team D8
Long & Colorful History
Enhanced Reflexes D8, Flight D6, Godlike Strength D12, Superhuman Durability D10, Superhuman Stamina D10, Swimming D8
SFX: Berserk. Add a doom die to your next attack action. After your action, step up the doom die and return it to the doom pool.
SFX: Foul-Tempered. Step up or double any Aquatic Mutant power for one action. If the action fails, add a die to the doom pool equal to the normal rating of your power die.
SFX: In His Element. Before you take an action including an Aquatic Mutant power while underwater, you may move your physical stress die to the doom pool and step up the Aquatic Mutant die for this action.
SFX: Mighty Fortitude. Spend 1 PP to ignore stress, trauma, or complications caused by aging, disease, poison, radiation, or vacuum.
Limit: Mutant. When affected by mutant-specific complications and tech, earn 1 PP.
Limit: Need Water Now. Step back your Godlike Strength power to gain 1 PP. Immerse yourself in water to recover the power.
Business Expert D8, Combat Expert D8, Menace Master D10, Psych Expert D8