Bug Crusher



(Same as pilots / crew)

Kill Team Fighting Vehicle
Rolling Command Center

Power Sets

Armor D8, Cargo Hold D8, Comms D10, Running Speed D8, Sensors D10

SFX: All-Terrain Ground Vehicle. Spend 1 PP to ignore complications from rough terrain
SFX: EMP Shielding. Spend 1 PP to ignore stress, trauma, or complications from electrical and magnetic attacks
SFX: Environmental Systems. Ignore complications caused by cold, heat, weather, and biological, chemical or radiological attack..
SFX: Safe Inside. Physical stress received by a character inside the vehicle may be shifted to the physical stress for the vehicle
Limit: Vehicle. Has its own physical stress track. If it becomes stressed out, shutdown APC and gain 1PP. Take a recovery action against the doom pool to reactivate APC.

Weapon Systems
Weapons D8

SFX: Area Attack. Target multiple opponents. For every additional target, add d6 to your pool and keep +1 effect die.
SFX: Burst. Step up or double a Weapons die against a single target. Remove the highest rolling die and add 3 dice for your total.
SFX: Dangerous. Add d6 to the dice pool for an attack action and step back the highest die by -1. Step up physical stress by +1.
SFX: Special Munitions. When using Weapons to create complications add D6 and step up effect die by +1.
Limit: Malfunction: Shutdown Weapons and gain 1 PP. Take an action vs. the doom pool to recover or during a Transition Scene.
Limit: Volatile Munitions. Turn Weapons power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power.



  • Crew (Driver x1; Section Commander x1)
  • Mini-Armory (Various weapons and equipment from the Kill Team Edelweiss or SHADOW Company armory)
  • Passengers x13
  • Countermeasures (Chaff / flare decoy, rear-mounted smoke rotary dispenser, self-sealing fuel tank)


  • M61 20mm Vulcan x2
  • M2 12.7mm Browning machine guns x2
  • 2B9B 60mm Vasilek automatic mortar x1

Bug Crusher

Cry Wolf: a HERO Television Special CwazyWabbit